ESTABLISHED PLAYER · STARTUP LABS

A tiny lab
making fun games.

iota.fun ships small, joyful games — built by a studio obsessed with crisp feel, weird ideas, and zero loading screens.

04
games
iOS · Android · Web
platforms
∞
players
★ NOW PLAYINGSOLITAIRE: CLASSIC ANGEL DATES★ MULTIPLAYERPAC VS GHOSTS★ HIDE & SEEKMECHA CHAMELEON★ NEW MULTIPLAYERSTARCRAFT: LAST BASTION★ MADE WITH LOVEIOTA.FUN LABS★ NOW PLAYINGSOLITAIRE: CLASSIC ANGEL DATES★ MULTIPLAYERPAC VS GHOSTS★ HIDE & SEEKMECHA CHAMELEON★ NEW MULTIPLAYERSTARCRAFT: LAST BASTION★ MADE WITH LOVEIOTA.FUN LABS
// The catalogue

Multiplayer games.

Starcraft: Last Bastion concept artwork of a futuristic fortress facing an alien swarm
01 · New

Starcraft: Last Bastion

A new multiplayer game on the sci-fi frontier. Step into Last Bastion and play together, right in your browser.

  • Multiplayer
  • Browser based
Pac vs Ghosts retro arcade key art with pixel character and ghosts
02 · Arcade

Pac vs Ghosts

Everyone

A real-time multiplayer maze chase. Play the chomper or play the ghosts and outsmart your friends in fast, frantic rounds. Runs in any browser. No install.

  • Real-time multiplayer
  • Browser based
  • Built for chaos
Neon Chameleon gameplay: a figure painted to blend into an aerial crosswalk photo
03 · Hide & Seek

Neon Chameleon

Everyone

Paint yourself into a photo and vanish. One player seeks; everyone else camouflages a figure against the crowd and tries to survive the clock. Real-time multiplayer, right in the browser.

  • Real-time multiplayer
  • Browser based
  • Blend in to survive
// Your own pace

Single Player

Solitaire Classic Angel Dates key art with angel-themed cards
04 · Cozy

Solitaire Classic Angel Dates

16+

A dreamy, slow-burn take on classic solitaire. Soft pastels, angelic card art, satisfying tactile feedback. Built for the quiet five minutes between everything else.

  • Daily challenges
  • Offline play
  • Beautifully animated
// The lab

We make the kind of games we'd actually open.

Small by design

No 80-person dev cycles. Every pixel and physics tweak passes through one of us.

Feel over features

We obsess over the millisecond between tap and response. If it doesn't feel good, it doesn't ship.

Made for friends

Games to play with the people next to you or thousands of miles away. Always low-friction.